Basic /setup Saving into Database
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				|  | @ -15,8 +15,19 @@ module.exports = { | |||
| 	async execute(interaction) { | ||||
|         var channel = interaction.options.getChannel("channel"); | ||||
| 
 | ||||
|         console.log(channel); | ||||
| 
 | ||||
| 		await interaction.reply('Pong!'); | ||||
|         interaction.client.database.search("xan.guilds" , { | ||||
|             serverId : interaction.guild.id | ||||
|         } , async (data) => { | ||||
|             if(data == null){ | ||||
|                 interaction.client.database.insert("xan.guilds" , { | ||||
|                     serverId : interaction.guild.id, | ||||
|                     channelId : channel.id | ||||
|                 }, async (c) => { | ||||
|                     await interaction.reply(`Saved Channel as #${channel.name} in Database`); | ||||
|                 }) | ||||
|             }else{ | ||||
|                 await interaction.reply(`Guild is already saved into Database`); | ||||
|             } | ||||
|         }); | ||||
| 	}, | ||||
| }; | ||||
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